REVIEW: World of the Last Sun

Recently I finished reading ‘World of the Last Sun‘ by RPGPundit (aka Kasimir Urbanski). In his own words this book :

…is for use in a gonzo-fantasy setting, easily adapted for any OSR game.

Most of RPGPundit’s past and present work seems to be focused on creating a mixture of historical-fantasy settings, but the ‘World of the Last Sun’ goes into a totally different direction. It is a detailed setting that creates a bizarre world based upon a novel concept and then ‘gonzo’ content.

The ‘World of the Last Sun’ is set within a Dyson Sphere that was built by the Ancients as the universe was dying, and the ‘Last Sun’ needed to be preserved in order to protect the remaining life in the universe. The Dyson Sphere in question completely encloses the ‘Last Sun’ creating a massive environment on the inner surface. The entire system was controlled by a massive Artificial Intelligence named G.O.D. that lived in another dimension. Within the enclosure G.O.D.’s will was carried out by AI daemons rather similar to the agents from the Matrix, and the commands of G.O.D. were enforced by the Pythian Knights, an order of high tech Elven warriors.

Everything was going wonderfully until the Dyson Sphere was attacked by dark forces from outside the Dyson Sphere — from the Void. The demonic forces ripped into the Dyson Sphere ejecting the Dwarves who lived within the Machinehold below the surface, and who presumably worked to maintain the operations of the vast mechanism. They then began ravaging the surface of the Dyson Sphere creating undead monstrosities as they spread. The Pythian Knights fought a valiant campaign to stop these dark forces, and succeeded in limiting their damage to the surface, and arresting their expansion. But the damage was done. The Ancients who created the Dyson Sphere were gone. G.O.D. went into some kind of emergency shutdown mode, and the daemons who served G.O.D. rebelled and began operating as independent forces. The Pythian Knights themselves were destroyed in the process of blocking the dark forces which managed to introduce a curse of undead and various genetic mutations upon the humans living on the surface before they were repelled.

The resulting surface world is a bizarre mix of gonzo medieval fantasy, science fiction, and dread horror. The ‘world’ is made up of strange nations, confederations, demon empires, and unaligned lunatics.

There is a Zombie Empire ruled over by a powerful sorceress who gave the zombies sentience; this Zombie Empire is the closest thing to a ‘normal’ medieval society as the undead retain their former memories, skills, and abilities, and thus can create a charming if dangerous place reminiscent of Renaissance Europe.

There is a Demon Empire ruled over by a rather sinister demon who constantly works to expand his realm using orc-like warriors who attempt to conquer the neighboring lands. He himself is limited due to his need to remain close to the gaping hole in the surface where he is able to draw his power from the Void. If he moves away from the rip in the surface he loses his power.

There is a region dominated, or at least inhabited, by perverted demented ‘furries’ who run around larping in their furry costumes.

There is a wasteland called The Shithole which was created by a terrible battle between the Pythian Knights and the forces from the Void. It is a terrible place filled with terrible people, creatures, mutants, etc., but also potential treasure in the form of lost technology.

Between the surface of the Dyson Sphere and the sun itself there are ‘floating islands’ or asteroids that contain a motley collection of science fiction settings. The islands closer to the surface can be reached by airplanes, dirigibles, and magical methods. The farther regions contain barren asteroids and orbital stations that are more or less in space, and which require space ships, teleportation, bizarre creatures that can survive in the vacuum, and other magical means to travel.

There is a massive barrier rotating around the star which simulates the passing of night and day on the surface of the Dyson Sphere. Upon this solar barrier there is a mysterious civilization waiting to be discovered.

This setting was created by RPGPundit over many years in a campaign he played, and continues to play, with his friends. The book itself contains a lot of material that could be used for any type of roleplaying that could be desired. You could use certain portions for more traditional gaming, or you could use the entire setting for less gonzo scenarios. In short it is a wealth of interesting material for the interested GM and gamers.

The book can be found at DriveThruRPG: https://www.drivethrurpg.com/product/336819/RPGPundit-Presents-World-of-the-Last-Sun?affiliate_id=474082