Fiends and Phantasms of Yankton

The Universe is stranger than anything we can imagine. Layers upon layers of realities existing in separate domains, but which occupy the same space. Sometimes these domains connect, and the creatures in these domains can interact. Monstrosities can cross over from their domains and bring with them the physics and geometries of their home.

Your Character has been recruited into a secret organization dedicated to protecting this Domain. You have begun your life of defending this Domain from terrifying monsters from beyond.

These rules are intended for games set in the Modern Era from the last half of the 19th Century to the Early 21st Century, and perhaps a bit beyond.

For a FREE Monster Manual click here:

Play the review of Fiends and Phantasms of Yankton by RPGPundit:

For a quick preview which includes the title page and table of contents scroll down to the bottom of the page.


The paperback version at Lulu:

The paperback version at Amazon:

https://amzn.to/3TW4EyO


The PDFs can be downloaded by clicking these links:


FREE STUFF!

Character Sheet for Fiends and Phantasms of Yankton:


Quick Preview which includes the title page and table of contents:


Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.